“Pokemon Blooming Beast” is an Rpgxp Fangame made by KRLW890. Have fun on your journey where you get the chance to become a Gym leader in the Hallio region.
Pokemon Blooming Beast Rpgxp Fangame
- Creator: KRLW890
- Language: English
- Latest Version: v0.3.0
- Last Updated on: June 15, 2024
- Status: Upto to 6th Gym.
Also Check Out: Pokemon Giovanni Origins
Description
One year ago, your gym leader title was revoked and you were forced into an early retirement. But now, an old friend from the Hallio region has reached out to you about an opportunity to become a gym leader again in his region. Discover what secrets await you in the Hallio region!
Features
- A fully-fledged conversation system with dynamic dialogue that reacts as you learn more
- An original region to explore
- Gen 9 + DLC content
- A difficulty curve geared towards experienced fans without being Kaizo levels of punishing
- Over 400 character talksprites
- A diverse regional dex
- Modified pseudo-legendary starters (yes, including Togepi!)
- New regional variants
- At least one song composed entirely with kazoo
- A battle facility with endless replayability
- HMs usable from the PC, and other quality of life features
- Witty and charming writing alongside an engaging whodunnit mystery
- And more!
Woah, what’s this “conversation system” in the bullet points above?
I’m so glad you asked, theoretical person! As you meet new characters, you’ll have the option to ask them about themselves, the history of the region, their opinion on other characters, and more! As you learn more, either through these interactions or by progressing through the game, the options you can ask each character will expand. Exploring these options will make characters more likely to sponsor you in your goal of becoming a gym leader, while also offering clues to piece together a dark secret that preys upon the Hallio region.
Okay that’s cool, but what if I just want to play it like a normal Pokemon game?
That’s fine, too! These conversation options are just that: options. You can still get a complete experience (at least up to gym 3, for now) without them.
Version 0.3.0 is a playtester demo that goes upto the 6th gym. It has an estimated playtime of 10 hours, excluding optional content. Included in the game is a link to a playtester survey. This survey is optional, but recommended. It is the best way to support the game.
This is the third of four chapters planned for the game:
Chapter 1: Hallio Lowlands (released)
Chapter 2: Coreop Canyon (released)
Chapter 3: Hallio Highlands Part 1 (released)
Chapter 4: Hallio Highlands Part 2 (pre-production)
The game includes all of chapters 1-3, which flow seamlessly into each other.
To follow regular status updates on the game, please consider joining our Discord server.
Change Log
What’s new in v0.3.0
Chapter 3 is finally here! This massive update doubles the size of the game, adding new areas to explore, new characters to interact with, and new fakemon to discover. This brings the game up to gym 6, with an estimated 10 hours of playtime, excluding optional content (which there is a lot of!).
As the penultimate chapter of a whodunnit plot, the point where chapter 3 leaves off was specifically chosen to give players as much content as possible to think over without altogether giving the mystery away, so I truly believe that now is the absolute best time to start playing!
v0.2.5 patch and chapter 3 news
The last patch for chapter 2 is here, mostly as a little thing in preparation of chapter 3. It overhauls a lot of stuff under the hood, but in terms of actual content, not too much has changed. Though there are a few noticeable additions:
- Revamped the Coreop Watch cutscene. If you really have nothing better to do, I guess you can replay the game to see this? It takes about 1.5-2 hours to reach, and the new sequence is only about 10 minutes long, so you can decide for yourself whether you think that’s worth it. This was mostly added for new players.
- Added Dipplin (technically Hydrapple too, but you won’t be able to evolve again until chapter 3)
- Revamped move reminder functionality. Talk to the general tutor in any Pokémon Center to get the details.
- Added a new control binding menu, accessible anytime from the start/pause menu with the “Controls” option. The old F1 menu is technically still there since that’s something that comes with RPG Maker, but don’t use it because it’s completely ignored and overridden by the new system.
- The Exp. All can no longer be accidentally skipped. It can still be turned off, but it’s now mandatory to at least receive it.
- New sprites for Possite, Posselganger, and a few others.
- Added Marks.
- Fixed the Jaboca Berry glitch.
- Minor dialogue tweaks.
- Probably some other stuff I’m forgetting.